Walk over water and air by replacing it with Dimaond Blocks Usage:
using PiCraft function safeFeet() b = getTile() .+ (0, -1, 0) #Get the Block coordinates on which the player is standing if getBlock(b) ∈ [PiCraft.AIR, PiCraft.WATER_STATIONARY, PiCraft.WATER_FLOWING, PiCraft.LAVA, PiCraft.LAVA_STATIONARY] #Check if the block is setBlock(b, PiCraft.DIAMOND_BLOCK) end sleep(0.05) #Pause as to not spam the API, results in a smoother experience end
Run this function in a loop, and press Ctrl-C to stop
t = now() while (now() - t).value/1000 < time_period safeFeet() end
- Use a queue to remove blocks such that the maximum bridge length is 10.
- Your script should automatically remove blocks which had too far behind.
- Enter "\py bridge" for a demonstration
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